Confirmed:
General
- The mount system will be changed to allow training of mount skills at lower levels. This applies to class-specific travel abilities as well.
- A new zeppelin between Orgrimmar and Thunder Bluff will be added.
- Portals to the Stair of Destiny in Hellfire Peninsula will be added to Orgrimmar and Stormwind City.
- Players will receive the flight path from the Stair of Destiny to Shattrath City automatically.
- More changes to the Argent Tournament will be made, and new rewards added.
Raids & Dungeons
- A new instance, called Crusaders' Coliseum is added for 5, 10 and 25-player groups and raids. This is an instance similar to the Ring of Blood.
Player versus Player
- Arena Season 7 will begin after the release of 3.2, with new rewards.
- Isle of Conquest, a new battleground similar to Alterac Valley and Arathi Basin, will be added.
Professions
- Jewelcrafting
- Dragon's Eye gems will no longer be considered "Prismatic," and qualifying jewelcrafters who have cut Dragon's Eye gems will be compensated with Dalaran Jewelcrafter Tokens.
Death Knight
- Dual Wield specs will be getting attention.
Druid
- New art for bear and cat forms will be added.
Paladin
- Changes will be made to improved Holy gameplay in terms of healing.
- Exorcism will be changed.
Shaman
- Base health will be increased to be similar to other classes.
Rumor:
General
- Pets and resilience scaling.
- The ammo changes.
- Looking For Group improvements.
Raids & Dungeons
- Ironbound / Rusted Proto-Drakes removed from the Ulduar achievements.
Player versus Player
- The ability to level via battlegrounds.
Professions
- Engineering
- Nitro Boots may be changed again (this time positively though).
- Fishing
- Changes to fishing; an "overhaul" possible.
Druid
- Balance DPS rotation improvements, including a possible Brain Freeze-like mechanic.
Hunter
- PvP improvements to increase their Arena representation.
Paladin
- Changes to make MP5 a more desirable stat for Paladins.
- A new cooldown for Protection Paladins and tanking.
- Retribution changes to remove frontloading reliance and smooth out DPS rotations.
Shaman
- A new totem placing system that allows 4 totems to be dropped at once.
- "Totem Stomping" macros will be disabled, forcing pet classes to target a totem to destroy it the same way other classes need to.
- Low-level Shaman will be able to trade in their totems for a single totem that can be equipped in the relic slot.
- The range of totems will be evaluated to ensure their usefulness on raid bosses.
- Buff totems replaced with normal spells.
- More totems merged together.
- Chain Heal improved.
- PvP mobility addressed.
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