Tuesday, June 16, 2009

World of Warcraft Patch 3.2 - Upcoming Changes


Confirmed:

General

  • The mount system will be changed to allow training of mount skills at lower levels. This applies to class-specific travel abilities as well.
  • A new zeppelin between Orgrimmar and Thunder Bluff will be added.
  • Portals to the Stair of Destiny in Hellfire Peninsula will be added to Orgrimmar and Stormwind City.
  • Players will receive the flight path from the Stair of Destiny to Shattrath City automatically.
  • More changes to the Argent Tournament will be made, and new rewards added.

Raids & Dungeons

  • A new instance, called Crusaders' Coliseum is added for 5, 10 and 25-player groups and raids. This is an instance similar to the Ring of Blood.

Player versus Player

  • Arena Season 7 will begin after the release of 3.2, with new rewards.
  • Isle of Conquest, a new battleground similar to Alterac Valley and Arathi Basin, will be added.

Professions

  • Jewelcrafting
    • Dragon's Eye gems will no longer be considered "Prismatic," and qualifying jewelcrafters who have cut Dragon's Eye gems will be compensated with Dalaran Jewelcrafter Tokens.

Death Knight

  • Dual Wield specs will be getting attention.

Druid

  • New art for bear and cat forms will be added.

Paladin

  • Changes will be made to improved Holy gameplay in terms of healing.
  • Exorcism will be changed.

Shaman

  • Base health will be increased to be similar to other classes.

Rumor:

General

  • Pets and resilience scaling.
  • The ammo changes.
  • Looking For Group improvements.

Raids & Dungeons

  • Ironbound / Rusted Proto-Drakes removed from the Ulduar achievements.

Player versus Player

  • The ability to level via battlegrounds.

Professions

  • Engineering
    • Nitro Boots may be changed again (this time positively though).
  • Fishing
    • Changes to fishing; an "overhaul" possible.

Druid

  • Balance DPS rotation improvements, including a possible Brain Freeze-like mechanic.

Hunter

  • PvP improvements to increase their Arena representation.

Paladin

  • Changes to make MP5 a more desirable stat for Paladins.
  • A new cooldown for Protection Paladins and tanking.
  • Retribution changes to remove frontloading reliance and smooth out DPS rotations.

Shaman

  • A new totem placing system that allows 4 totems to be dropped at once.
  • "Totem Stomping" macros will be disabled, forcing pet classes to target a totem to destroy it the same way other classes need to.
  • Low-level Shaman will be able to trade in their totems for a single totem that can be equipped in the relic slot.
  • The range of totems will be evaluated to ensure their usefulness on raid bosses.
  • Buff totems replaced with normal spells.
  • More totems merged together.
  • Chain Heal improved.
  • PvP mobility addressed.


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